Abstract

A performance modeling method is presented to predict the execution time of a parallel Monte Carlo (MC) radiative transfer simulation code for ocean color applications. The execution time of MC simulations is predicted using a multi-layer perceptron (MLP) neural network regression model trained with past execution time measurements in different execution environments and simulation cases. On the basis of the MLP performance model, a complementary job-environment mapping algorithm enables an efficient utilization of available high-performance computing resources minimizing the total execution time of the simulation jobs distributed in multiple environments.

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