Abstract

This research aims to assess students' level of knowledge through their perception of using digital educational games in Science (IPA) learning. The type of research conducted is descriptive quantitative, and for this study, questionnaires and interviews were used as instruments to collect data. The data analysis technique applied is the Miles and Huberman Interactive Model. This research was conducted at one of the junior high schools in Pekanbaru, with 30 student subjects. The results of the study show that the majority of students know educational games. Most students agree that using educational games as a learning medium helps them understand the concept of the solar system in the Science subject. This finding provides a positive outlook on the potential of digital educational games as effective learning aids. This research offers new insights into students' perception of using educational games in Science learning

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.