Abstract

The article explores the outlooks of the latest technologies related to augmented and virtual reality in the field of innovative higher education.. The relevance of the problem is explained by rapid development and implementation of information and communication technologies in different areas of social activity, including education which is caused by objective reasons and subjective preferences of new generations of students. Theories are applied in on a practice. The investigated technologies are considered as a method of professional communication teacher-student. The objectives of the study include: 1) identifying the current state of implementation of mixed reality technologies in higher education in domestic and foreign practice; 2) determining the attitude of teachers to the use of the latest virtual technologies in the educational process; 3) presentation of practical results in the study area. Methodology. To achieve the purpose of the study, inductive-deductive method and methods of situational analysis are used. The conclusions are based on the principles of determinism, the results of expert interviews are made using the methods of sociological research. Results. The research results in successful implementation of mixed reality technologies in higher education, as well as the identification of a positive attitude of teachers of the Siberian Federal University to the use of the latest technologies of augmented and virtual reality in the educational process. The article describes the AR-project called SFU SCIENCE with application of modern augmented reality technologies. Conclusions. Technologies of augmented and virtual reality have positive results and further prospects of introduction in educational process of domestic and foreign higher education. This process is interdependent: on the one hand, teachers are ready to use the latest technologies for more effective communication teacher-student and already successfully use such educational technologies in their work; on the other hand, students are interested in new products in education and develop projects of AR and VR technologies for different specialties.

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