Abstract

In this study, we examine how GeoGebra software can be used for organizing a game-based learning environment and its impact on fraction concept building and the pupils' understanding of the concept. The learning/instruction process was organized in two groups of 9 to 10 years old pupils. The experimental group was offered GeoGebra game-like applets and the learning process was based on them. The control group pupils learned the same subject material in a more traditional fashion. Pupils' understanding of the concept-was assessed using results of regular tests they enrolled in the same environments they were learning. According to the results, the experimental group pupils-demonstrated better understanding of the concepts, and the difference is statistically significant. This implies that GeoGebra software-combined with the game-based learning can give-better results in building and understanding fractions at initial stages.

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