Abstract

With the development of ubiquitous computing, entering text on HMDs and smart TVs using handheld touchscreen devices (e.g., smartphone and controller) is becoming more and more attractive. In these indirect touch scenarios, the touch input surface is decoupled from the visual display. Compared with direct touch input, entering text using a keyboard in indirect touch is more challenging because before the finger touch, no visual feedback is available for locating the touch finger. Aiming at this problem, in this paper, we investigate the feasibility of gesture typing for indirect touch since keeping the finger in touch with the screen during typing makes it possible to provide continuous visual feedback, which is beneficial for increasing the input performance. We first examine users' gesture typing ability in terms of the appropriate keyboard size and location in motor space and then compare the typing performance in direct and indirect touch mode. We then propose an improved design to address the uncertainty and inaccuracy of the first touch. Our evaluation result shows that users can quickly acquire indirect gesture typing, and type 22.3 words per minute after 30 phases, which significantly outperforms previous numbers in literature. Our work provides the empirical support for leveraging gesture typing for indirect touch.

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