Abstract

ABSTRACTIn recent years, solutions based on Internet of Things (IoT) are gaining impetus in educational institutions. It is observed that student performance evaluation system in education institutions is still manual. The performance score of student in traditional evaluation system is confined to its academic achievements while activity-based performance attributes are overlooked. Moreover, the traditional system fails to capitalise information of each student related to different activities in learning environment. In relation to this context, we propose to facilitate automated student performance evaluation system by exploring ubiquitous sensing capabilities of IoT. The system deduces important results about the performance of the students by discovering daily spatial–temporal patterns. These patterns are based on the data collected by the sensory nodes (objects) in the institution learning environment. The information is generated by applying data mining algorithms for each concerned activity. The automated decisions are taken by management authority for each student using game theory. In addition, to effectively manage IoT-based activity data, tensor-based storage mechanism is proposed. The experimental evaluation compares the student performance score generated by the proposed system with the manual student performance evaluation system. The results depict that the proposed system evaluates the performance of the student efficiently.

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