Abstract

Algorithms are essential to computer programming because of their structure and precision. These same characteristics could also be used in the field of instructional technology, but usually aren't because they are viewed as being too complex. This article attempts to clarify their utility by first analyzing the structural and processing characteristics of algorithms. Simple examples are used to illustrate how the design process is influenced by these characteristics. Five instructional design guidelines, or rules, are then presented and discussed. The rules are derived from empirical examinations of algorithm-based learning and conform to the limitations dictated by several information processing principles.

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