Abstract

The active learning model is a collection of tactics that seek to involve students in active learning through various activities to maximize student learning. Reality in the field and observations, student behavior outside of school is one of the behaviors that is not taught in character education such as cheating behavior during exams and fights between fellow students, this is the problem or gap. This research approach uses qualitative research that leads to field research (field research). By focusing on the search process for each data in the field, the author can obtain a complete picture of the information needed from the problems created using qualitative descriptive techniques. Because this research is about a phenomenon, the researcher uses a qualitative descriptive research approach. In this study the informants were school residents from SD Negeri 003 Pangkalan Kerinci consisting of 1 school principal, 6 class teachers who had done role playing learning models for students in certain subjects at the school, and student representatives. Research instruments in qualitative research involve researchers as their own research tools (human instruments). Memorable classroom experiences are valuable for several reasons. If something from your school days sticks with you for years to come, it likely reflects an interesting and unique learning experience. As teachers, we want students to not only gain the knowledge they need but also have fun and feel comfortable in the process. This can make some role playing activities require students to prepare in front of the class as individuals or groups.

Full Text
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