Abstract

The impact of visually induced motion sickness from virtual reality (VR) because of viewing patterns, view movements, and background global motion was investigated experimentally through classification into four categories.Each of the ten subjects underwent watching four patterns with bio-signal measurements, such as electrocardiogram and respiration, answering a subjective questionnaire.The results of the subjective evaluation of biological effects indicate that the VR viewing pattern has a significantly lower influence on visually induced motion sickness than other patterns, such as viewing with global background motion or sight motion by operating the controller.Clinical Relevance- This study aimed to reduce the effects of visually induced motion sickness in VR viewing, particularly to reduce the burden on the eyes and body.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call