Abstract
This is the first paper from the Historical Consultancy for Games project run by Games Research Association of Poland with grant funding from Centre for the Development of Creative Industries in Poland. In the first section, the paper conducts an overview of historical game consulting and relevant research from the early stage – up to 2015. Then, it comments on the current state of affairs in the 2020s, as can be assessed on the basis of (sparse) research published within HGS (historical game studies). The final section is a brief report from a preliminary survey carried out in GRAP’s project among people representing national gamedev associations or organisations in eight countries in Central and Eastern Europe: Poland, Czechia, Slovakia, Ukraine, Belarus, Lithuania, Estonia, and Serbia. Respondents from these countries name the most successful history-themed games and publishing companies known in their homeland, and comment on the status of historical consultancy in their local-national video game industries.
Published Version
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have