Abstract

The scenario of making a mobile phone call inside a vehicle is numerically modeled using a high resolution FDTD gridding; solved by a 3-D full-wave electromagnetic simulation software on a high performance workstation machine with Tesla GPU accelerator. The simulated mobile call inside a vehicle involved; a high resolution human head with shoulder phantom (VH_Head_Model 9), high resolution realistic hand model (posable right-hand), realistic mobile phone handset CAD-models with different antenna types and a vehicle CAD-model (big-sedan Camaro-brand). The impact of the in-vehicle mobile calls on the electromagnetic interaction of the handset antenna and human is anticipated at different operating frequencies, i.e., GSM-900 and GSM-1800, and different handset positions with respect to head, i.e., cheek and tilt-position. A significant degradation in the handset antenna performance was observed due to the presence of the vehicle body while making a mobile call inside. Nevertheless, no change in the peak spatial-average specific absorption rate in head tissues was detected while making a mobile call inside vehicle, as compared with the specific absorption rate due to the mobile call in free-space.

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