Abstract

Gamification

Highlights

  • Points are the easiest way to reward a player for completing an action or a series of steps

  • A specific number of points can reward every mission or action that a system designer wants to include on his gamified design

  • The system designer must choose the number of points carefully depending on the difficulty of a mission or action

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Summary

Introduction

The most common triad, used in gamified experiences or products are points, badges and leaderboards. Points are the easiest way to reward a player for completing an action or a series of steps. Points may encourage people to take action and to do things in exchange for accomplishment. A specific number of points can reward every mission or action that a system designer wants to include on his gamified design.

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