Abstract

The article discusses and describes in detail the specifics of equipping the system of higher professional education with tools of modern pedagogical technologies – game technologies that have a significant impact on the quality of professional training of future specialists and their motivation to obtain general and special competencies. The most relevant game technologies are considered separately. and their effectiveness (or inefficiency) is confirmed by means of a survey of leading teachers of the Crimea who actively use game technologies in their teaching practice. In addition. a significant segment of the study is devoted to reviewing and comparing the experience of predecessors in this matter. The role of various pedagogical approaches in the system of higher professional education is identified and updated. and their separate elements. especially significant for research. are highlighted. The author compares the opinions of various scientists (both practitioners and theoretical researchers) who address the study of the system of modern pedagogical technologies in general and game technologies in particular. on the basis of which a comprehensive conclusion is made. which is reflected in the final part of the article. A special place in the structure of the study is occupied by the selected key method – a questionnaire based on data provided by more than 100 teachers of higher and secondary professional education. This method is one of the most effective and promising methods of scientific-analytical and reflexive research. which is especially important in the framework of pedagogical science.

Highlights

  • A problem statementThe system of higher professional education is mostly experience a certain range of changes nowadays. according to which the range of problems and crisis aspects related to both organizational and managerial and educational activities is clearly outlined in the conditions of modern pedagogical knowledge

  • The article discusses and describes in detail the specifics of equipping the system of higher professional education with tools of modern pedagogical technologies – game technologies that have a significant impact on the quality of professional training of future specialists and their motivation to obtain general and special competencies

  • The system of higher professional education is mostly experience a certain range of changes nowadays. according to which the range of problems and crisis aspects related to both organizational and managerial and educational activities is clearly outlined in the conditions of modern pedagogical knowledge

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Summary

A problem statement

The system of higher professional education is mostly experience a certain range of changes nowadays. according to which the range of problems and crisis aspects related to both organizational and managerial and educational activities is clearly outlined in the conditions of modern pedagogical knowledge. According to which the range of problems and crisis aspects related to both organizational and managerial and educational activities is clearly outlined in the conditions of modern pedagogical knowledge. Their active and purposeful implementation will allow all higher education institutions in the country to form a new concept of development and reach a higher level. According to this. it would be fair to designate the above thesis as a key problem of the study

The objective of the work
Materials and the results of the research
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