Abstract

A method is presented to compute volumetric maps and parametrizations of objects over 3D domains. As a key feature, continuity and bijectivity are ensured by construction. Arbitrary objects of ball topology, represented as tetrahedral meshes, are supported. Arbitrary convex as well as star-shaped domains are supported. Full control over the boundary mapping is provided. The method is based on the technique of simplicial foliations, generalized to a broader class of domain shapes and applied adaptively in a novel localized manner. This increases flexibility as well as efficiency over the state of the art, while maintaining reliability in guaranteeing map bijectivity.

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