Abstract
Simulation is a system to imitate the operation of various kinds of real-world facilities or processes for training, behavior study or entertainment purposes. Some implementation of fighter aircraft simulation is done sequentially using FORTRAN and MATLAB / Simulink. On the other hand, a multicore (parallel) computer system has been in the personal computer environment, so the multicore computing paradigm should be considered. Intel Threading Building Blocks (TBB) library need to be utilized in multicore programming. This paper discusses the design and implementation of real-time nonlinear dynamic simulation of fighter aircraft on multicore processor. The aircraft model used in this study is F16 data. Implementation of the simulation code is written in C++ with Intel TBB, OpenGL, Open Scene Graph, and Open Dynamic Engine library. The testing results of non-linear dynamics simulation of fighter aircraft show that the speedup on an Intel Core 2 Duo processor is 1.1776 x for elevator doublet input (short period), while speedup on an Intel i7 is 1.5405 x for rudder doublet input (dutch roll). Key Words: multicore computing, real-time simulation, nonlinear dynamic, fighter aircraft model
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