Abstract
Firstly, the Outcome-Based Education (OBE) theory and the industry-university cooperative education mode are studied, and then the current situation and existing problems of virtual reality education are analyzed. On this basis, taking the course "Virtual Reality Applications" of the digital media art major at Zhejiang Normal University as the object, industry-university cooperative education as the path, a curriculum system reform guided by the OBE is designed and implemented. This reform is output-oriented, result-based, reverse-designed to create a curriculum system. Through online and offline blended teaching and multi-evaluation, so that enterprises can participate in all stages of the process. Through this reform, the innovation ability of students will be improved, and the disconnection between talent training and industry demand will be avoided, so as to improve the quality of talent development.
Published Version
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