Abstract

In this chapter, devices such as shift registers and counters are considered. Registers and counters constitute two very important classes of finite state machines (FSMs) that are functionally different, and that are commonly used as stand-alone devices, as data path devices in a controlled system and as memory devices in controller design. Registers are used in a wide variety of digital systems. They are used in the temporary storage of binary data, in data transmission, in arithmetic operations, in counter design, in accumulators, and in a host of other specialized applications. Registers are even used as memory elements in FSM design.

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