Abstract
The writing of this paper and the creation of this application is a means to improve and add on facilities on the local state-run attraction. This subject matter was picked in conjunction with the decline of tourism in the said historical site due to a pandemic that rankles Indonesia's tourism industry and drives it to the ground. Augmented Reality as a method of deliverance was picked due to its popularity and freshness in the tourism market. The research method was conducted starting with analysis, development, implementation, then evaluation. Analysis was done using sourcing available to the public and a questioner. Implementation was done using Unity, Vuforia, and Maya. And with the positive responses of 66.6 percent of the sample market finding enjoyment in the use of this application in their exploration during User Acceptance testing with the existing prototype. This shows that the resulting use of this application improves user enjoyment in experiencing the state attraction.
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