Abstract

VR technologies provide a unique method for enhancing user visualization of complex three-dimensional graphics and environments. The study attempts to apply virtual reality (VR) technologies to a computer-aided design (CAD) curriculum by integration of network, CAD and VR on a Web-based learning environment. Through VR technologies, it is expected that the traditional two-dimensional computer graphics (CG) course can be expanded into a three-dimensional real-time simulation CG course. The use of these modern education technologies can be used to improve the effectiveness of learning system dynamics in CG courses. We present how these educational issues can assist and improve with the development of a Web-based learning system, we call WebDeGrator (Web-based Interactive Design Graphics). The design of a WebDeGrator learning system and the related themes of educational and VR technologies are presented and discussed. Future developments of the proposed Web-based learning framework are also discussed.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.