Abstract

This paper is devoted to a language game with precedent phenomena. By precedent phenomena the authors mean well-known texts, easily recognized and reproduced in the minds of native speakers. This paper describes precedent phenomena of a phraseological level such as set expressions, idioms, proverbs. These elements are often transformed to draw the addressee’s attention and serve as the basis for creating a language game. A language game refers to the intentional breach of habitual use of words and set expressions which demonstrates the author’s creative ability to deviate from the normative and stereotypical use. The purpose of this deviation is to express the additional denotative and connotative meanings. The materials of the research include texts of modern fictional prose, mass media and advertisements. The methods of contextual, semantic and structural analysis were used to discover the types of precedent phenomena transformation. The main types of precedent phenomena transformations include the following: 1) change of size of a precedent phenomenon; 2) change of structure of a precedent phenomenon; 3) formation based on an analogy, according to a commonly known model; 4) transformation of elements of set expressions without replacing them; 5) transformation of meaning based on polysemy and homonymy of elements. The given types of transformation specify and specialize semantically the original set expressions, proverbs, phraseological units to fit them into a certain situation. It is the author’s individual interpretation that the transformed set expressions, phraseological units and proverbs acquire emotional-evaluative connotations, produce additional influence effects on the reader and convey a wide range of emotions.

Highlights

  • In modern conditions we observe a change in a language feeling together with dynamic changes of people’s lifestyle

  • The main types of precedent phenomena transformations include the following: 1) change of size of a precedent phenomenon; 2) change of structure of a precedent phenomenon; 3) formation based on an analogy, according to a commonly known model; 4) transformation of elements of set expressions without replacing them; 5) transformation of meaning based on polysemy and homonymy of elements

  • The given types of transformation specify and specialize semantically the original set expressions, proverbs, phraseological units to fit them into a certain situation

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Summary

INTRODUCTION

In modern conditions we observe a change in a language feeling together with dynamic changes of people’s lifestyle. Consistent with the work of V.V. Krasnyh we refer quotations from different types of text, proverbs, set expressions, phraseological units to precedent utterances (Krasnyh, 2002, pp.). Precedent utterances in particular, are widely used in advertising and mass media, cinematograph, political communication, colloquial speech. Being used in these spheres of communication, precedent phenomena often become objects of a language game, which is aimed at arousing certain associations in an addressee and treating an utterance as a riddle or allusion. In case of a language game, language units are not used in their common way, but are subject to various types of transformations for the purpose of achieving a strong influence on an addressee

RESULTS
A change of size of a precedent phenomenon
A change of structure of a precedent phenomenon
Transformation of elements of set expressions without replacing them
Transformation of meaning based on polysemy and homonymy of elements
CONCLUSIONS
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