Abstract

Projects developed with the use of virtual reality technologies provide a user’s immersion in an artificial world with the ability to act in it using special touch devices in real time. The design and architecture of virtual reality are new and in-demand professional competencies today. The work of a virtual architect is responsible: the virtual world can become for the user both an area where discoveries are made, and a space of psychological trauma. Therefore, the professional training of creators of digital worlds involves the active use of new educational technologies in the educational process, among which virtual reality technologies occupy a special place.

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