Water impact problems are inevitable in the realm of ocean engineering. The smoothed particle hydrodynamics method (SPH), as a meshless particle approach, can effectively reproduce the slamming process which involves large deformation of the free surface. In this study, an accelerated three-dimensional SPH model is constructed based on the graphic processing unit (GPU) with the speedup of up to 40. The six-degree-of-freedom motion equation is introduced to realize the responses of the solid. The fluid-solid interaction system is achieved by regarding the rigid body as the moving boundary of the fluid. The computational accuracy and efficiency of the developed model are respectively verified by the wedge water entry, dam breaking and inclined cylinder water entry. Finally, the developed model is applied to a complex flight vehicle landing problem, and the effect of the initial horizontal velocity, vertical velocity and pitch angle on the impact process are qualitatively and quantitively studied.
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