AbstractVarious network model creation algorithms have been introduced to demonstrate a better approximation of the actual walking pattern and to provide a better wayfinding guide. However, it is under‐investigated which algorithm creates the most appropriate indoor navigation network model in the context of wayfinding applications. Due to the lack of discussion, some studies unconsciously extended an algorithm designed for creating an outdoor navigation network model to indoor space applications. This is problematic because indoor space has different spatial contexts from outdoor space, such as non‐linear space and no‐designated walking space. Our solution is to select five well‐known algorithms that have been introduced, to reproduce the algorithm for the automated construction of the indoor navigation network model, and to evaluate the applicability of algorithms for indoor wayfinding applications. This article compares the quality of wayfinding results from the output of the indoor navigation network model against two criteria: route efficiency (i.e., length) and route simplicity (i.e., number of directions). Our statistical analysis illustrates that the visibility graph algorithm is the most appropriate for indoor wayfinding applications.