While global oceanic surface information with large-scale, real-time, high-resolution data is collected by satellite remote sensing instrumentation, three-dimensional (3D) observations are usually obtained from in situ measurements, but with minimal coverage and spatial resolution. To meet the needs of 3D ocean investigations, we have developed a new algorithm to reconstruct the 3D ocean temperature field based on the Array for Real-time Geostrophic Oceanography (Argo) profiles and sea surface temperature (SST) data. The Argo temperature profiles are first optimally fitted to generate a series of temperature functions of depth, with the vertical temperature structure represented continuously. By calculating the derivatives of the fitted functions, the calculation of the vertical temperature gradient of the Argo profiles at an arbitrary depth is accomplished. A gridded 3D temperature gradient field is then found by applying inverse distance weighting interpolation in the horizontal direction. Combined with the processed SST, the 3D temperature field reconstruction is realized below the surface using the gridded temperature gradient. Finally, to confirm the effectiveness of the algorithm, an experiment in the Pacific Ocean south of Japan is conducted, for which a 3D temperature field is generated. Compared with other similar gridded products, the reconstructed 3D temperature field derived by the proposed algorithm achieves satisfactory accuracy, with correlation coefficients of 0.99 obtained, including a higher spatial resolution (0.25° × 0.25°), resulting in the capture of smaller-scale characteristics. Finally, both the accuracy and the superiority of the algorithm are validated.
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