Traditional evacuation drills by self-rescue practice are a common method used to educate society in communities, companies or schools in Indonesia which involving participants in large numbers. However, the participants in this approach are not always committed and doing it seriously in some cases. Besides, the participants were also unable to feel the earthquake sensation because no shaking at all when practice evacuation drills. For this reason, it is necessary to design a tool that can be used to practice by themselves with no involving many people, but the sensation of shaking can be felt by the users, one way is using Virtual Reality (VR) technology. This study aims to develop VR-based applications that can create a sensation of shaking such as an earthquake and can be used individually. The method used in this study is initial research, development, testing and analyzing, and recommendations. The development carried out by Unity 3D software which is equipped with GoogleVR plugin. The testing was conducted on 14 students of SMK Batik Batik 1 Surakarta, Indonesia, whose average age of 16 years old and the habit of playing games is 2-3 hours per day on average. From the experiments conducted, 71% stated that earthquake simulations using VR applications are more interesting than animated video, because they can interact with virtual objects directly and the simulations are more realistic. Thus, it can be concluded that the VR application can be used for earthquake evacuation exercises independently, further hope that user preparedness will be better in dealing with natural disasters, especially earthquakes