Efficient development of a complex system such as a fusion component needs a stringent integration of standard and new constraints. For example, compared to the previous fusion experimental devices, remote handling (RH) and safety requirements are in ITER key parameters which must be integrated since the earliest design. For optimizing such integration studies, CEA, IRFM decided in 2010 to implement the use of virtual reality (VR) tools during the life cycle (from design to operation) of a fusion component. This paper describes a first feedback of such use for fusion engineering purposes.After a short overview of the CEA, IRFM VR platform capabilities, three main uses will be described: design review, simulation of remote handling and hands-on operations, with man in the loop.The Design review mode was intensively used within the framework of a fruitful collaboration with ITER design Integration Team. This mode, fully compatible with CAD software, enables scale one data visualization with stereoscopic rendering. It improves the efficiency in detecting inconsistencies inside models and machine sub-system design optimization needs. Several accessibility cases of major Safety Important Components (SIC-1) were studied giving important requirements to the design at an early stage.CEA, IRFM, in close collaboration with expertise of CEA, LIST for VR simulation software, applies VR technologies for designing RH maintenance scenario for ITER Test Blanket System (TBS) and Ion cyclotron Resonance Heating (ICRH) Port Plugs. RH compatibility studies using VR pointed out major design drivers while helping to propose credible solution. VR platform is intensively used in the design of WEST (Tungsten (W) Environment Steady-state Tokamak) components and assembly studies, providing important information about the feasibility of assembly processes, optimization of physical mock-ups and ergonomic posture and gestures of operator.Finally, new perspectives, as the integration of safety constraints (dose calculation) will be described, demonstrating the powerful of VR tools at different stages of the component lifecycle.