Two experiments were performed to test the effects of varying computer graphics realism cues (wireframe vs. solid figures, flat vs. smooth shading for solid figures, and one or two light sources for solid figures) on the performance of a standard cognitive task (mental rotation) and on the subjective perceived realism of the computer-generated images. In the mental rotation experiment, mean reaction times were slower for wireframe than for smooth and flat shaded images and significant effects for figure complexity and angle of rotation were shown. In the second experiment, subjective ratings of image realism indicated that wireframe images were viewed as less realistic than solid model images and that number of light sources was more important in conveying image realism to users than was the type of shading.