The SKED software system evolved as an attempt to replace traditional psychology laboratory instrumen tation with a small general-purpose computer (Snapper & Kadden, 1973). The system was written with tradi tional experimental designs in mind, and thus features were included to optimize experiments involving running small groups or individual subjects for short sessions each day. The notational system that forms the basis for the SKED language, however, is considerably more general in scope (Snapper, Knapp, & Kushner, 1970), and can easily describe procedures requiring more extended experimental sessions. The present modifications to SKED arose from requirements to control experimental environments in which the subjects lived for the duration of the ex periment. Control of behavior in continuous experi mental environments is not fundamentally different from that required for shorter experimental sessions. However, it becomes necessary to have a means of synchronizing the experiment with the clock. While earlier versions of SKED could perform these functions, it was necessary to have the program for each experi mental station keep track of the clock time and to have a means of initializing the time for each station. This involved considerable waste of computer time and memory, and led to the development of time-of-day clocks described in this paper, which could be in corporated into the SKED monitor and accessed as required by individual experiments. Two different techniques have been developed for maintaining time-of-day information in SKED. Both systems perform the functions of maintaining locations in memory containing the current hour (0-23), the current minute (0-59), and the current 24-h time (0-2359). Assembly language subroutines (F3 routines) incorporated in the SKED monitor can be called from SKED programs to control program operation based on