Perceptual studies using objective acoustic metrics calculated from room impulse responses, such as reverberation time and clarity index, are common. Less work has been conducted looking explicitly at the reflection density, or the number of reflections per second. The reflection density, though, may well have its own perceptual influence when reverberation time and source-receiver distances are controlled, particularly in relation to room size perception. This paper presents first an investigation into quantifying the reflection density from realistic room impulse responses that may be measured or simulated. The resolution of the sampling frequency, time window applied, and cut-off level for including a reflection in the count are considered. The quantification method is subsequently applied to select a range of realistic RIRs for use in a perceptual study on determining the maximum audible reflection density by humans, using both speech and clapping signals. Results from this study are compared to those from similar previous work by the authors which used artificially simulated impulse responses with constant reflection densities over time.
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