A feasibility study of accelerating fault simulation by emulation on field programmable gate arrays (FPGAs) is described. Fault simulation is an important subtask in test pattern generation and it is frequently used throughout the test generation process. The problems associated with fault simulation of sequential circuits are explained. Alternatives that can be considered as trade-offs in terms of the required FPGA resources and accuracy of test quality assessment are discussed. In addition, an extension to the existing environment for re-configurable hardware emulation of fault simulation is presented. It incorporates hardware support for fault dropping. This paper presents a low hardware overhead test pattern generator (TPG) for Fault Emulation that can reduce switching activity in circuits under test (CUTs) during testing and also achieve very high fault coverage with reasonable lengths of test sequences. The proposed test pattern generation decreases transitions that occur at scan inputs during scan shift operations and hence reduces switching activity in the CUT. The proposed method is comprised of two TPGs: LT-RTPG and 3- weight WRBIST. Test patterns generated by the LT-RTPG detect easy-to-detect faults and test patterns generated by the 3-weight WRBIST detect faults that remain undetected after LT- RTPG patterns are applied. The proposed approach allows simulation speed-up of 40-500 times as compared to the state-of-the-art in software-based fault simulation. On the basis of the experiments, it can be concluded that it is beneficial to use emulation for circuits/methods that require large numbers of test vectors while using simple but flexible algorithmic test vector generating circuits, for example built-in self-test.
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