Theatre acting has an advantage over related arts, which is reflected in tel ling and describing events from the soul and the outside world. It uses living words, in addition to the obvious, visual representations of certain events, situations, experiences and mental states of characters whose lives are presented to the audience. The living word gives theatre acting a decisive superiority over many arts, because it clearly and precisely describes events and expresses feelings, so that it most successfully affects both the mind and the soul, the intellect and the sensibility of the audience. Visual acting includes: mimicry, body posture, hand and body movements (gestures), walking and taking a position on the stage (which is an important part of acting as a whole) and it contributes to the complete artistic presentation and effect of the text of the role and the entire work. So, it has to be adapted to the meaning of the text and the character that is portrayed (character, temper, age, social position and upbringing, social environment and historical epoch of a certain character). The adaptation of visual acting into the text and the temper of the character should reflect a faithful image o life, which is achieved not only by talent and intuition, but also by careful study and conscious effort to adequately adjust the visual acting to the play. In various historical epochs, the full and true measure of visual acting in relation to the text has been interpreted differently. In classical (antique) drama, the visual acting is restrained, reduced to a minimum, leaving mostly the text to act on the mind, imagination and sensibility of the audience. The Renaissance era has increased the share of visual acting, even going into caricature in the desire to sufficiently explain and make the meaning of the text and characters comprehensible to the point of banality. The era of romantic theatre has softened the excessive underlining of the text with visual acting. Our era is going to soften the strength in the application of visual acting (game) tending to bring it into harmony with today's tastes and artistic understanding of "the right measure."
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