Underwater reverberation is a main limitation of the sonar performance and thereby the reverberation level estimation becomes crucial. In this study, based on the Lambert law and ray theory, a model for predicting 3D bistatic reverberation performance by interface scattering at linear sound speed profile is established and then verified through the underwater explosion experiments. The Influences of source and receiver positions, and relative sound speed gradient on reverberation performance are further investigated. The results indicate that: (1) the proposed model can predict the short-range mean reverberation level effectively, with the deviation 2–4 dB and describe the whole reverberation level distribution in some details; (2) at the early reverberation phase, the interference effects between the interface scattering sounds are considerable and a dominating interface exists; the counterbalance between the losses by scattering, spreading and medium absorption results in the local high-intensity zones close to corresponding interfaces, respectively; (3) as the sound source moves towards some interface, associated local high-intensity zone gradually expands, while the other one shrinks; if the sound speed approaches are constant, an extra local high-intensity zone will appear between the previous two but with a lower magnitude.