Hierarchical Reinforcement Learning (HRL) has shown superior performance for mapless navigation tasks. However, it remains limited in unstructured environments that might contain terrains like long corridors and dead corners, which can lead to local minima. This is because most HRL-based mapless navigation methods employ a simplified reward setting and exploration strategy. In this work, we propose a novel reward function for training the high-level (HL) policy, which contains two components: extrinsic reward and intrinsic reward. The extrinsic reward encourages the robot to move towards the target location, while the intrinsic reward is computed based on novelty, episode memory and memory decaying, making the agent capable of accomplishing spontaneous exploration. We also design a novel neural network structure that incorporates an LSTM network to augment the agent with memory and reasoning capabilities. We test our method in unknown environments and specific scenarios prone to the local minimum problem to evaluate the navigation performance and local minimum resolution ability. The results show that our method significantly increases the success rate when compared to advanced RL-based methods, achieving a maximum improvement of nearly 28%. Our method demonstrates effective improvement in addressing the local minimum issue, especially in cases where the baselines fail completely. Additionally, numerous ablation studies consistently confirm the effectiveness of our proposed reward function and neural network structure.
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