The usual method of beam control using complex shading coefficients or complex shading functions involves the algorithm of “phasing or time delaying to a plane,” and then performing a weighted sum. This paper considers the performance of beams formed using real shading coefficients (i.e., no time delay or phase shift being implemented). The algorithm used is a combination of “replica correlations” and the normal “aperture function” for sidelobe control. The array considered in the majority of the work consists of equally spaced finite‐sized acoustic elements or staves arranged on the surface of a right circular cylinder. It has been found, however, that the method works for several geometries including volumetric, line, and plane arrays. The functional dependence of beamwidth, bandwidth, sidelobe level, and sensitivity upon array size in wavelengths is presented. Advantages and disadvantages of the use of the method will be enumerated. Experimental proof of the mathematical model used in this study is contained in a companion paper.