Abstract:Multimedia INfOrmation Systems (minos) manage largely unformatted data such as text, image, voice, attributes, and programs. This paper presents the motivation, the hardware tools, the important issues, and the problems involved in the design and implementation of a multimedia object server testbed. The testbed will allow us to study the impact of various design decisions and algorithms on system performance, the most successful of which will be integrated in the final implementation of distributed minos. The distributed architecture proposed is based on the client server model, where an optical disk-based subsystem serves as the archival component and where the presentation manager of the client subsystem includes handling of the internal structure, external logical organization, and browsing through multimedia objects.
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