This paper explores several topics in the field of 3D Environments, including ray tracing, rendering techniques, algorithms and optimization, data processing, real-time rendering, modeling, physical simulation, and material modeling. The paper covers a large variety of applications and techniques that are widely used in computer graphics and visualization. This paper also points out that significant progress has been made in ray tracing, texture filtering, image processing, motion synthesis, geometric modeling, and physical simulation. These advances have improved the visual quality, performance, and fidelity of computer-generated images. In addition, the article mentions the trend of integrating machine learning, deep learning, and data analysis techniques into computer graphics and visualization, especially in data processing and analysis models, to improve the results of rendering and simulation. Overall, this article explores details of the current state of the computer graphics and visualization field, highlighting the various technologies and applications which shapes the field.