The goal of modern communication systems is to transmit information from one point to another through a communication channel quickly and effectively. Mobile wireless users will move around while always being connected to the network. This necessitates the transmission of digital material through wireless networks and satellites, which has grown to be a significant problem over time. The main goal of this study is to compare the performance and efficiency of OFDM to that of other coding schemes, such as LDPC, Turbo, and Convolution. In this simulation, multiple forms of modulation, such as 4 QPSK with a coding rate of 0.663 and a BER of 0.001 at 0.59 dB Eb/No and an efficiency of 1.326, were compared with LDPC, Turbo, and Convolution codes. The performance is improved in the following simulated comparison of 16 QAM with a coding rate of 0.479, which has a BER of 0.001, an Eb/No of 3.26 dB, and an efficiency of 1.914. Using unique, not tried before LDPC code rate of 0.313, with efficiency of 1.25, 0.001 BER, and Eb/No, of 0.65 dB, the simulation proved that the performance of BER and Eb/No, using LDPC and 16 QAM results in a more efficient coding compared with Convolution code and Turbo code. This work has the unique contribution of using untried rates from the 3GPP sheet under three different coding techniques (LDPC, Turbo, and Convolution), which resulted in a lower BER per AWGN channel under OFDM, QPSK, and 16 QAM. The simulation implemented a regular OFDM system over AWGN channel noise, which was done in MATLAB.