In order to raise athletes’ technical proficiency and overall performance, this paper uses deep learning technology to precisely assess table tennis technical activities. The paper builds a hybrid neural network model for technical action analysis of table tennis players, based on Convolutional Neural Network (CNN) and Long Short-Term Memory (LSTM) in deep learning. First, CNN extracts the spatial characteristics from the video frames. After that, an LSTM processes these data in a time series to accurately recognize and classify the movements of athletes. Lastly, through trials, the model is trained and evaluated using the Table Tennis Tracking Network (TTNET) dataset. The experimental findings demonstrate that: (1) In table tennis technical action analysis, the suggested deep learning model performs better than other comparative models. The efficacy of combining convolution with sequence learning is fully demonstrated by the CNN-LSTM hybrid model, which performs best in all indicators when compared to the CNN, LSTM, Multi-Objective Function (MOF), and Convolutional Neural Network—Long Short-Term Memory (CNN-LSTM) combined models. Its accuracy rate, precision rate, recall rate, and F1 score are 0.923, 0.918, 0.925, and 0.921, respectively. In contrast, the performances of LSTM and CNN are also excellent, but the performance of MOF model is relatively low; (2) In the classification of technical actions, the model has the highest classification accuracy of service, reaching 0.930, and the classification accuracy of other technical actions such as forehand stroke, backhand stroke and spike is also above 0.9, and the time sequence consistency index also maintains a high level, indicating that the model can effectively identify and analyze table tennis technical actions. In addition, the performance evaluation of real-time feedback shows that the model can achieve low processing time and feedback delay in video data processing with different lengths, which ensures the real-time and reliability in practical applications. These results show that the proposed model can not only provide accurate technical action recognition, but also provide timely and effective feedback in practical application, which has high practical value. The results of this paper prove the potential of deep learning technology in the analysis of athletes’ technical actions, and provide scientific basis and effective tools for the technical training and optimization of table tennis players.
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