Flutter is generally considered an acoustical defect – the timbral distortions and rhythmic nature can be distracting, annoying, or downright disruptive. The paper recontextualizes flutter as a compositional tool for sound art, particularly when the flutter of existing rooms is used for site-specific installations. Due to the global COVID-19 pandemic, the artist was unable to travel, allowing us to visit the site and take several room impulse responses. The measured spaces were parallelpiped, sound reflective, and fluttery. To give the artist creative flexibility, we simulated the rooms for an extended range of source and receiver locations informed by the in-situ measurements. This paper will discuss our calibration and modeling techniques to simulate flutter and reverberation coloration in real rooms, which is non-trivial for image source methods or ray-based software.