Health care research in present scenario is a platform wherein a range of interventions play their role to alleviate suffering and mitigate the course of diseases. Gaming console have so far demonstrated promising and considerable potential as rehabilitation and lifestyle treatments. The objective of this review was to study the advent and role of new generation gaming consoles (e.g. Nintendo Wii, Xbox, and PS3) in healthcare research in a systematic manner. A consolidated search strategy was developed and run in EMBASE, MEDLINE, Cochrane, POPLINE, SCOPUS, and Clinicaltrials.gov databases to identify the trials utilising gaming consoles as principal intervention or supportive treatment in various disease areas. Grey literature was also identified though Google Scholar. Data extraction was performed and results were summarized. The data revealed that motion sensor and interactive gaming consoles have found their role in multiple health care fields ranging from rehabilitation, weight loss, stroke recovery, improvement in locomotor activity, Parkinson's disease, Alzheimer's disease, and back pain, etc. Also, their active presence in promoting exercise, health care coaching and monitoring, and health awareness programs has seen a marked increase due to new and innovative applications being identified every day. Newer health care technologies and platforms like gaming consoles help in numerous disease area to improve patient outcomes. Their transformation, propagation, and implementation as tools of healthcare services is a valuable strategy that the health care organizations should consider taking into consideration the emerging field of gaming technology in parallel with health technology. Detailed analysis, data tables, and graphs describing the study results will be presented.