Abstract In haptic technology, achieving realistic tactile feedback is crucial for enhancing the user experience in virtual environments. Previous studies lack effective methods for transmitting high-frequency vibrations crucial for realistic tactile feedback in haptic interfaces, highlighting the need for our research to address this gap. This paper explores the application of a tactile gripping interface to transmit the high-frequency vibrations produced when contacting a hard object's surface. These short vibrations improve the tactile sensation of hard virtual surfaces when overlaid on traditional position-based force feedback within a haptic environment. The enhanced realism of virtual objects is achieved by effectively estimating the vibration composition from user-induced parameters. This work presents a prototype grasping interface and empirically demonstrates this device's utility. We examine empirical grasp contact data, recorded and interpreted, to recognise the relationship between dynamic user-controlled parameters and the resulting vibration transients. This relationship effectively incorporates these changing dynamics to model the grasp impact and estimate the essential system parameters to understand the influence of the user's grasp force. Through our multi-point grasping interface design, this work demonstrates a mathematical relationship between the user's grasp force and the high-frequency vibrations from contact with hard surfaces. The study found that the proposed haptic interface had an RMSE of 0.05, demonstrating the system's high level of accuracy. This low RMSE value indicates that the predicted vibrations closely matched the actual measured vibrations, proving the effectiveness of our methods through objective validation.
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