Location information is useful both for network organization and for sensor data integrity. In this article, we study the anchor-free 2D localization problem by using local angle measurements. We prove that given a unit disk graph and the angles between adjacent edges, it is NP-hard to find a valid embedding in the plane such that neighboring nodes are within distance 1 from each other and non-neighboring nodes are at least distance √2/2 away. Despite the negative results, however, we can find a planar spanner of a unit disk graph by using only local angles. The planar spanner can be used to generate a set of virtual coordinates that enable efficient and local routing schemes such as geographical routing or approximate shortest path routing. We also proposed a practical anchor-free embedding scheme by solving a linear program. We show by simulation that it gives both a good local embedding, with neighboring nodes embedded close and non-neighboring nodes far away, and a satisfactory global view such that geographical routing and approximate shortest path routing on the embedded graph are almost identical to those on the original (true) embedding.
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