Abstract With the technological advancements in fashion design and the textile industry, the research explores the integration of three main axes: the formation axis on the mannequin, the liquid fabric axis, and the digital fashion axis. These are interconnected through the establishment of a robust technological infrastructure that enables work in the realms of textile technology and digital transformation in the field of fashion design. Despite these advantages, there are obstacles limiting its full potential. Can this technology be applied to the mannequin in a room with a temperature resembling the human body to safeguard and showcase it using 3D virtual displays? Thus, the research problem emerges, leading to the following question: What is the extent of the possibility of molding the mannequin using liquid fabric to contribute to the development of fashion design and presenting these designs using digital fashion? Its application in the field of fashion design? Since the liquid textile industry is modern in the fashion world, this research aims to study the possibility of using liquid fabric in the development of the fashion industry and formation of mannequin instead of the human body in a way that helps preserve the environment. This is done by conducting an experimental and descriptive study to achieve some liquid texture strategies shaping the mannequin in the fashion design industry and by linking them to digital fashion using the experimental method and the descriptive method to compare and analyze the results. The results were as follows: 1. Obtain multiple and varied creations in the field of fashion design 2. Speed up the design and production of models 3. Save time, effort, and money. 4. Use modern technology in applying the world of virtual fashion with ease, facilitating electronic commerce. 5. Easily recycle liquid fabric after obtaining the raw material of its product into a liquid material that can be re-sprayed and reshaped, thereby preserving the environment from pollution. Keywords: Liquid fabric, Sculpting on the mannequin, Digital fashion.
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