The book, written by Vladimir Mazalov, gives a fascinating view on the state-ofthe-art of a classical and modern Game Theory. It addresses a wide variety of game types (from matrix games to differential games with all conceivable stopovers), providing a great collection of examples (from economics to sport). The examples are not only illustrative but in many cases reflect the research results of the author (optimal stopping games, arbitration games, bioresource sharing models, fish wars, location problem, poker model, etc.) All the examples, presented in the book, are thoroughly elaborated, beginning with a rather simple, understandable, model, and gradually becoming more complicated. This also features a pedagogical value of the book: a reader, not so familiar with the mathematical game theory, an undergraduate student, for example, can use it as a helpful textbook, guiding her/him from the basics of the theory to its various complex applications. Numerous examples produce for a reader a “stable bridge” between mathematics and a real life of individuals and groups. The author emphasizes this close connection by animating the mathematical objects: sets in this book “enjoy” convexity, functions “suffer” from being discontinuous, and so on. The book consists of 10 chapters. First seven chapters are devoted to the noncooperative games: Chapters 1–3 deal with the normal-form games, while Chapters 4–7 address the extensive-form (positional) games. The essentials of the cooperative games are given in Chapter 8. In Chapter 9, the author discusses the network games. The last but not the least, Chapter 10 contains the theory of dynamic (discrete-time and differential) games. Each chapter is equipped by the set of the exercises. Chapter 1 deals with a normal-form two-players game, where the players choose their strategies from prescribed sets in the beginning of the game and their payoffs functions are given. Fundamental theorems on the existence of Nash equilibrium in