ObjectiveOne type of test commonly used to assess auditory processing disorders (APD) is the Frequency Pattern Test, in which triads of pure tones of two different frequencies are presented, and participants are required to accurately report the sequence of tones, typically using a verbal response. The test is widely used clinically, but in its current format, is an under-exploited means of addressing some candidate processes, such as temporal ordering and frequency discrimination, which might be affected in APD. Here we describe a computer-based version of an auditory pattern perception test, the BirdSong Game, which was designed to be an engaging research tool for use with school-aged children. MethodsIn this study, 128 children aged 6–10 with normal peripheral hearing were tested. The BirdSong Game application was used to administer auditory sequential pattern tests, via a touch-screen presentation and response interface. A conditioning step was included prior to testing, in order to ensure that participants were able to adequately discriminate between the test tones, and reliably describe the difference using their own vocabulary. Responses were collected either verbally or manually, by having participants press cartoon images on the touch-screen in the appropriate sequence. The data was examined for age, gender and response mode differences. ResultsFindings on the auditory tests indicated a significant maturational effect across the age range studied, with no difference between response modes or gender. ConclusionsThe BirdSong Game is sensitive to maturational changes in auditory sequencing ability, and the computer-based design of the test has several advantages which make it a potentially useful clinical and research tool.