In order to solve the research problem of collaborative retrieval 3D indoor scene synthesis system, an automatic synthesis method of 3D indoor scene is proposed. In the research fields of computer graphics and computer vision, the modeling of various 3D scenes has always been a hot spot and a very valuable research topic for Chinese and foreign scholars. GMM is used to fit the position of the object on the support surface, and the position distribution model is obtained. Firstly, a file is created to store the normalized position of the counted object on the support surface. The number of coordinates represents the number of times the object appears in the scene library. Then, the Gaussian mixture model is used to fit the content of the file to obtain the location distribution model. For the initial indoor scene and the description of small objects to be added to the scene given by the user, select small objects with the help of the material library. Shapenetcorcv2 is the core part of the database, with a total of 55 categories and more than 50000 model instances. The automatic placement of these small objects is realized by using the scene synthesis algorithm, which shows the continuous enrichment of the evolution process of simple scenes to solve various problems of 3D indoor scene modeling. This method not only reflects the design requirements of users but also avoids cumbersome manual operation.