The quality of content is a key attribute for assessing the globalquality of a museum application. Unfortunately, producing good content,especially in multimedia digital form, is expensive and time-consuming.One way to reduce the costs without sacrificing quality is to exploitthe concept of information reuse. The idea is to use (portions of) thesame multimedia material in different applications, possibly adapting itfor different contexts, for different categories of users, and fordifferent delivery channels (e.g., on-line and off-line). Informationreuse does not come free. To be effective, it requires a well-organizedenvironment in which information can be easily stored, inspected,retrieved, and adapted for different purposes. This paper describes theapproach adopted in the project ``The Virtual Museum of Italian ComputerScience History'', funded by the Italian National Council of Research(CNR). In this project, all the digital material (documents, images,video interviews, etc.) is stored in a digital archive based on amultimedia database with a WWW front-end. The archive is designed forspecialists only: members of the editorial board of the project;researchers in the history of science; application developers (whoare looking for interesting content to include in their CD-ROMs or Websites). Each research group involved in the project extracted andadapted from the digital archive the multimedia material needed to builda different hypermedia application in two ``versions'' – WWW andCD-ROM. These applications, both on-line and off-line, strongly reuse(portions of) the digital archive content, but organize and present itwith a totally different style, to address the needs of non-specialists(e.g., people who have some interest, or curiosity, in the history ofItalian computer science).
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