BEAMING is an emerging technology – focused on enhancing vision, sounds and physical contact in a telecommunications context.The BEAMING project (sponsored by the European Commission FP7) seeks to build upon existing technologies such as advanced video conferencing, shared virtual environments, and gaming environments such as ‘Second Life’, by developing a communications technology which aims at giving people a real sense of physically being in another location with other people, and vice versa - without actually physically travelling. Unlike virtual reality where the user is totally immersed in a computer-generated real world, augmented reality, which is used in BEAMING, combines both real and virtual objects and gives them a real-life experience and when operational will enhance physical and mental interactions. It also allows for physical interaction in the above process. The visitor’s actions at the destination site can, therefore, have physical consequences; and likewise, the actions of local people at the destination site can have physical consequences for the visitor. At the current time there would appear to be no specific legislation in the EU, or anywhere else, expressly covering the use of BEAMING, or other presence technologies. The question as to how the legal principles that are in place will apply to BEAMING, or other presence technologies, has been subject to very little sustained academic or judicial analysis thus far. This is not unsurprising because BEAMING is essentially a new technology which is at an early development stage. Therefore, it is not going to be entirely possible to predict the precise impact that BEAMING technologies might have in EU legal systems in the coming years. Original analysis is given in this report in relation to its possible impact, when operational, on many discrete areas of law – including its use as evidence in court, criminal law, contract law, privacy and security, provision of services and intellectual property.
Read full abstract