Stroke is the sudden loss of neurological functions caused by an interruption of blood flow to the brain. Stroke is more clinically prevalent and it is the second leading cause of disability The aim of the study was to investigate the efficacy of application – based activities on hand dexterity among individuals with sub-acute stroke. A total of 20 patients, aged 42 to 60 years with subacute stroke were undertaken and were divided into two groups. The total duration of the study was one and a half year. Patients meeting inclusion and exclusion criteria were selected in the study and were assessed for hand dexterity, arm and hand function. A pilot study was conducted in which treatment was given using tablet including the game intervention along with conventional physiotherapy for Group A. The conventional physiotherapy treatment for upper limb and hand was given to Group B that is the control group. The treatment was carried out for 5 days per week for 9 weeks. in which first week was for training session for Group A and for Group B the treatment time was 45 minutes per session for 9 weeks; 5 days per week. It is thereby, concluded from the results that the virtuous use of application-based activities aids as a fun based measure along with conventional rehab protocol. Stroke rehab is multi- centered approach and it is of utmost importance to consider all the aspects affecting the patient’s capabilities. Using game- based measure for rehabilitation provides clinical insights towards symptoms improvement and consistency.
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