As an essential component of communicative culture, foreign language communicative competence is an integral part of student training. In this regard, the efforts of researchers are aimed at improving the efficiency of the process of formation of foreign language communicative competence, as well as the organization of successful speech interactions. The purpose of the study is to substantiate the conditions for the construction of foreign language communicative competence based on linguistic and sociocultural approaches, in particular the study of riddles. The essential ways of texting English riddles reflect the cognitive features of English linguistic culture and are reduced to the metabolization of the original values, the transformation of the perception of the object, recombination of its features, and replacement of its usual notation by non-standard. The riddle immediately contains a task, an obstacle. Guessing is an action aimed at demonstrating the overcoming of these difficulties. In situational contexts, guessing riddles pursues different goals, uses different ways of text creation to achieve them. The main strategies of a foreign language puzzle due to its functional purpose: heuristic, entertaining, and status. The usual techniques to create a game effect of ambiguity of a riddle are based on homophony, homomorphism and their combination, homographs, manipulation of stress and pause, an associative blending of units of different language levels, syntax reversal, as well as literalization of idioms.
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